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LibraryMakerspace

a place where makers can envision a project, find an expert, and create something. Incorporating activities like robotics, engineering, sewing, coding, carpentry, cooking, electronics, rockets, furniture making - anything that sparks curiosity and engages critical thinking can be part of the maker movement.

Student Resources
Teacher Resources

... a place to reinvent old ideas with new conceptual frameworks, utilize advancements in thinking and doing, and investigate and construct a hybrid of fine arts, sciences, crafts, industrial technologies, foods, inventions, textiles, hobbies, service learning, digital media, upcycling, STEM/ STEAM, and DIY (do it yourself) and DIT (do it together) concepts.“

...MindShift explores the future of learning in all its dimensions. They examine how learning is being impacted by technology, discoveries about how the brain works, poverty and inequities, social and emotional practices, assessments, digital games, design thinking and music, among many other topics. 

Click on picture to access lesson plans

Project Zero has maintained a strong research agenda in the arts while gradually expanding to include investigations into the nature of intelligence, understanding, thinking, creativity, cross-disciplinary and cross-cultural thinking, and ethics. 

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The history and rules of Speedcubing.

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Rubik's Cube -

Beginner's Guide

Rubrik's Cube - Video Tutorial

Rubik´s Cube patterns with Algorithms

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Rubik Snake Pattern Ideas

Makerspace Articles
Building a Library Program
            Building a
   Makerspace Program

Article Recommendation for Makerspace

Makerspace Supplies
Makerspace
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